기술 자료

Unity Engine

Unity Engine

ShouldValidateGraphicsForActiveBuildTarget()

Allows you to know if the build target requires for the Graphics validation step to be run on Player build.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static bool ShouldValidateGraphicsForActiveBuildTarget()

Returns

Type

Description

boolTrue if the Graphics settings validation should be run for the active build target, false otherwise.