기술 자료

Unity Engine

Unity Engine

SetAdditionalCompilerArguments(NamedBuildTarget, string[])

Sets additional compiler arguments for a build target.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static void SetAdditionalCompilerArguments(NamedBuildTarget buildTarget, string[] additionalCompilerArguments)

Parameters


additionalCompilerArguments

An array of the additional compiler arguments.

Remarks

Additional Resources: AdditionalCompilerArguments.