PickingIncludeExcludeEntityIdList(List<EntityId>, List<EntityId>, List<EntityId>, List<EntityId>, Allocator)
Construct a PickingIncludeExcludeEntityIdList.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Constructor
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public PickingIncludeExcludeEntityIdList(List<EntityId> includeRendererEntityIds, List<EntityId> excludeRendererEntityIds, List<EntityId> includeEntityIndices, List<EntityId> excludeEntityIndices, Allocator allocator = Allocator.Persistent)
Parameters
Renderer EntityIds to be included.
Renderer EntityIds to be excluded.
DOTS Entity indices to be included.
DOTS Entity indices to be excluded.
Allocator to use to construct the four NativeArray of the PickingIncludeExcludeEntityIdList.