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Unity Engine

Unity Engine

AddExpandedRows(TreeViewItem, IList<TreeViewItem>)

Adds the expanded rows of the full tree to the input list. Only use this method if a full tree was built in BuildRoot.
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Definition

경고
Removed. TreeView is now deprecated. You can likely now use TreeView\<int\> instead and not think more about it. But if you were using that identifier to store EntityId data, you should instead opt to upgrade your TreeViews to use TreeView\<EntityId\> to get the proper typing.
protected void AddExpandedRows(TreeViewItem root, IList<TreeViewItem> rows)

Parameters

Root of the TreeView.

Rows that will be refilled using the expanded state of TreeView.

Remarks

Note that the rows list will not be cleared before adding items.
Additional Resources: TreeView.BuildRoot, TreeView.BuildRows.