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Unity Engine

Unity Engine

SetWorkaround(string, State)

Sets the state of a specific driver workaround for this default filter.
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Definition

public virtual void SetWorkaround(string workaroundName, State state)

Parameters

workaroundName


state

Remarks

Use the workaround names from DefaultWorkarounds.DefinedWorkarounds and a State value to control how Unity applies the workaround on matching devices.