Unity Engine documentationScript ReferenceUnityEditorUnityEditor.EmbreeGpuBvhBuildQualityHighHighest possible ray tracing performance, slowest build time. This quality level uses spatial splits when enabled.읽는 시간 1분최근 업데이트: 한 달 전Definition Type: Field Namespace: UnityEditor.Embree Assembly: UnityEditor High = 2