기술 자료

Unity Engine

Unity Engine

maxLeafSize

The maximum number of primitives allowed in a leaf node.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public uint maxLeafSize { readonly get; set; }

Remarks

If this value is more than 1, the BVH builder can pack multiple triangles into a node, but it only does so when the increase preserves the traversal performance. Default value: 1.