spritePackerPaddingPower
Power of 2 value to add a boundary (padding) to Sprites packed to the Atlas (Legacy Sprite Packer).
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static int spritePackerPaddingPower { get; set; }