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Unity Engine

Unity Engine

DidReloadScripts

Add this attribute to a method to get a notification after scripts have been reloaded.
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Definition

public sealed class DidReloadScripts : CallbackOrderAttribute

Remarks

DidReloadScripts has an option to provide an order index. This lets you change the order in which the callback is invoked. (Builtin callbacks always have a value of 0).

Constructors

Constructor

Description

DidReloadScripts()DidReloadScripts attribute.
DidReloadScripts(System.Int32)DidReloadScripts attribute.

Inheritance

Inherited Members