기술 자료

Unity Engine

Unity Engine

outputPath

Output path for the AssetBundles.
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Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public string outputPath { readonly get; set; }

Remarks

This can be an absolute path, or a path relative to the current project. This folder is not created automatically and BuildPipeline.BuildAssetBundles fails if it doesn't already exist.