기술 자료

Unity Engine

Unity Engine

SetOverrideBehaviours(AnimatorState, StateMachineBehaviour[])

Sets the override behaviour list for the state on the given layer.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void SetOverrideBehaviours(AnimatorState state, StateMachineBehaviour[] behaviours)

Parameters

The state which we want to set the behaviour list.

The behaviour list that will be set.