기술 자료

Unity Engine

Unity Engine

OnRequireInBuildHandler

Dispatches whenever a platform build starts. Use this event to enable Analytics in a platform build.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static event AnalyticsSettings.RequireInBuildDelegate OnRequireInBuildHandler

Examples

using UnityEditor;[InitializeOnLoad]internal class SomeNewServiceRequiresAnalyticsDeviceStats{ static SomeNewServiceRequiresAnalyticsDeviceStats() { UnityEditor.Analytics.AnalyticsSettings.OnRequireInBuildHandler += () => { return true; }; }}