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Unity Engine

Unity Engine

GetBatchProxyAABB(ReadOnlySpan<ProxyHandle>, Allocator)

Get a batch of proxy AABB. If any proxy handle in the batch is invalid, no results are returned and an empty array is produced.
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Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public NativeArray<PhysicsAABB> GetBatchProxyAABB(ReadOnlySpan<PhysicsSpace.ProxyHandle> proxyHandles, Allocator allocator = Allocator.Temp)

Parameters

The proxies to get.

allocator

The memory allocator to use for the results. This can only be Allocator.Temp, Allocator.TempJob or Allocator.Persistent.

Returns

Type

Description

NativeArray<PhysicsAABB>The proxy AABB, one per proxy in the same order. This NativeArray must be disposed of after use otherwise leaks will occur. The exception to this is if the array is empty.