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Unity Engine

Unity Engine

currentSpringForce

The force the spring applied along the joint during the last simulation step, usually in newtons. A positive value pushes the two bodies apart and a negative value pulls them together. This is zero when the spring is disabled. Unlike the current constraint force, it excludes the force from the distance limits and the motor.
읽는 시간 1분최근 업데이트: 23일 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float currentSpringForce { get; }

Remarks