PhysicsComposer.LayerHandle
A composer layer handle.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<LayerHandle>
public readonly struct PhysicsComposer.LayerHandle : IEquatable<PhysicsComposer.LayerHandle>