PhysicsCallbacks.TriggerCallbackTargets.TriggerEndTarget
Trigger end event target for callbacks.
읽는 시간 1분최근 업데이트: 23일 전
Definition
- Type: Struct
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
- Implements: IEquatable<TriggerEndTarget>
public readonly struct PhysicsCallbacks.TriggerCallbackTargets.TriggerEndTarget : IEquatable<PhysicsCallbacks.TriggerCallbackTargets.TriggerEndTarget>
Properties
Property | Description |
|---|---|
| endEvent | The trigger end event. |
| triggerShapeTarget | The callback target (PhysicsShape.callbackTarget) associated with PhysicsEvents.TriggerEndEvent.triggerShape. This returns any implemented PhysicsCallbacks.ITriggerCallback or NULL if not implemented or no target. |
| visitorShapeTarget | The callback target (PhysicsShape.callbackTarget) associated with PhysicsEvents.TriggerEndEvent.visitorShape. This returns any implemented PhysicsCallbacks.ITriggerCallback or NULL if not implemented or no target. |