isValid
Whether the geometry describes a circle that can be used.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly bool isValid { get; }
Remarks
The center must be finite, and the radius must be finite and zero or greater.