기술 자료

Unity Engine

Unity Engine

operator ~(uint4x4)

Returns the result of a componentwise bitwise not operation on a uint4x4 matrix.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static uint4x4 operator ~(uint4x4 val)

Parameters

Value to use when computing the componentwise bitwise not.

Returns

Type

Description

uint4x4uint4x4 result of the componentwise bitwise not.