기술 자료

Unity Engine

Unity Engine

operator ~(uint4x2)

Returns the result of a componentwise bitwise not operation on a uint4x2 matrix.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Operator
  • Namespace: Unity.Mathematics
  • Assembly: UnityEngine.MathematicsModule
public static uint4x2 operator ~(uint4x2 val)

Parameters

Value to use when computing the componentwise bitwise not.

Returns

Type

Description

uint4x2uint4x2 result of the componentwise bitwise not.