기술 자료

Unity Engine

Unity Engine

EulerZXY(quaternion)

Returns the Euler angle representation of the quaternion following the ZXY rotation order. All rotation angles are in radians and clockwise when looking along the rotation axis towards the origin.
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Definition

public static float3 EulerZXY(quaternion q)

Parameters

The quaternion to convert to Euler angles.

Returns

Type

Description

float3The Euler angle representation of the quaternion in ZXY order.