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Unity Engine

Unity Engine

EPSILON

The difference between 1.0f and the next representable f32/single precision number. Beware: This value is different from System.Single.Epsilon, which is the smallest, positive, denormalized f32/single.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public const float EPSILON = 1.1920929E-07