기술 자료

Unity Engine

Unity Engine

PlayerPreferenceKey

The PlayerPrefs key used to store the selected locale code.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public string PlayerPreferenceKey { get; set; }

Remarks

The locale code is stored in PlayerPrefs under this key. The default key is
selected-locale
.