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Unity Engine

Unity Engine

EnableFallback

Whether to walk the locale fallback chain when the resolving locale has no value for this reference.
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Definition

  • Type: Property
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public bool EnableFallback { get; set; }

Remarks

When this is
true
and the resolving locale has no value, resolution continues through that locale's fallback chain. When it is
false
, a missing value resolves to empty. Assigning a new value re-resolves the reference and notifies any live listeners.