RunByRef<T>(ref T, int, int)
Executes the parallel batch job but on the main thread. See IJobParallelForBatchExtensions.Schedule for more information on how appending is performed.
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Definition
- Type: Method
- Namespace: Unity.Jobs
- Assembly: UnityEngine.ManagedKernelModule
RunByRef<T>(T, int, int)
public static void RunByRef<T>(this ref T jobData, int arrayLength, int indicesPerJobCount) where T : struct, IJobParallelForBatch
Parameters
Total number of elements to consider when batching.
Number of elements to consider in a single parallel batch. This argument is ignored when using .RunByRef()