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Unity Engine

Unity Engine

CategoryPath

The category path used to place the transition creation action in a submenu of the state context menu.
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Definition

public string CategoryPath { get; }

Remarks

Use
/
to separate nested submenus. For example, a TransitionAttribute.CategoryPath of
"Transitions/Advanced"
places the transition under the
Transitions/Advanced
submenu. If the category path is null or empty, the transition creation action appears at the root of the context menu.