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Unity Engine

Unity Engine

StateMachineLogAction(string, Action<object>)

Initializes a new instance of the StateMachineLogAction class.
읽는 시간 1분최근 업데이트: 2달 전

Definition

StateMachineLogAction(string, Action<Object>)

public StateMachineLogAction(string description, Action<object> action)

Parameters

description

The description of the action.

The action to execute.

Remarks

Throws ArgumentNullException when
action
is null.