기술 자료

Unity Engine

Unity Engine

GetRules()

Retrieves the rules stacked on this transition, in the order they appear.
읽는 시간 1분최근 업데이트: 2달 전

Definition

IEnumerable<ITransitionRule> GetRules()

Returns

Type

Description

IEnumerable<ITransitionRule>The rules stacked on this transition, in the order they appear.

Remarks

A single transition can hold several ITransitionRules. Each rule has its own set of conditions; the transition is taken when the conditions of one of its enabled rules are met.