Rule
The rule this condition belongs to, or null when the condition is not part of one.
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Definition
- Type: Property
- Namespace: Unity.GraphToolkit.Editor
- Assembly: UnityEditor
ITransitionRule Rule { get; }
Remarks
Together with ITransitionRule.Transition, this walks up from a condition to the transition it takes part in. A condition that was created but never added to a group has no rule yet.