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Unity Engine

Unity Engine

NativeReference<T>.ReadOnly

A read-only alias for the value of a NativeReference. Does not have its own allocated storage.
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Definition

  • Type: Struct
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public struct NativeReference<T>.ReadOnly

Properties

Property

Description

ValueThe value aliased by this reference.