Add(T)
Adds a new item. If the item is already present in the collection, this method should throw, but currently does not! Instead, it returns false without replacing said item.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public bool Add(T item)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if the value was not already present. |
Remarks
Prefer NativeParallelHashSet<T>.TryAdd if your intent is to allow graceful failure, as this API will eventually become more strict (and begin to throw).