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Unity Engine

Unity Engine

NativeHashMap(int, AllocatorHandle)

Initializes and returns an instance of UnsafeHashMap.
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Definition

  • Type: Constructor
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public NativeHashMap(int initialCapacity, AllocatorManager.AllocatorHandle allocator)

Parameters

initialCapacity

The number of key-value pairs that should fit in the initial allocation.

The allocator to use.