Dispose
Releases all resources (memory).
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Definition
- Type: Method
- Namespace: Unity.Collections.LowLevel.Unsafe
- Assembly: UnityEngine.ManagedKernelModule
Dispose()
Releases all resources (memory).
public void Dispose()
Dispose(JobHandle)
Creates and schedules a job that frees the memory of this list.
public JobHandle Dispose(JobHandle inputDeps)
Parameters
The dependency for the new job.
Returns
Type | Description |
|---|---|
| JobHandle | The handle of the new job. The job depends upon |