Add(TKey, TValue)
Adds a new key-value pair. If the key is already present in the collection, this method should throw, but currently does not! Instead, it silently fails, without replacing said value.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.Collections.LowLevel.Unsafe
- Assembly: UnityEngine.ManagedKernelModule
Add(T, T)
public void Add(TKey key, TValue item)
Parameters
Remarks
Prefer UnsafeParallelHashMap<TKey, TValue>.TryAdd if your intent is to allow graceful failure, as this API will eventually become more strict (and begin to throw).