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Unity Engine

Unity Engine

TryAdd(T)

Attempts to add a new item. Only succeeds if the item was not present.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public bool TryAdd(T item)

Parameters

item

T
The value to add.

Returns

Type

Description

boolTrue if the value was not already present (thus was successfully added).