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Unity Engine

Unity Engine

ReadBytesUnsafe(ref DataStreamReader, byte*, int)

Read and copy data to the memory location pointed to, an error will be logged if the length will put the reader out of bounds on the current read pointer.
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Definition

ReadBytesUnsafe(DataStreamReader, byte*, int)

public static void ReadBytesUnsafe(this ref DataStreamReader reader, byte* data, int length)

Parameters

Data stream reader.

data

Pointer to the data.

length

Number of bytes to read.