ReadBytesUnsafe(ref DataStreamReader, byte*, int)
Read and copy data to the memory location pointed to, an error will be logged if the length will put the reader out of bounds on the current read pointer.
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Definition
- Type: Method
- Namespace: Unity.Collections.LowLevel.Unsafe
- Assembly: UnityEngine.ManagedKernelModule
ReadBytesUnsafe(DataStreamReader, byte*, int)
public static void ReadBytesUnsafe(this ref DataStreamReader reader, byte* data, int length)
Parameters
Data stream reader.
Pointer to the data.
Number of bytes to read.