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Unity Engine

Unity Engine

Dispose(JobHandle)

Creates and schedules a job that will release all resources (memory and safety handles) of this collection.
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Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
JobHandle Dispose(JobHandle inputDeps)

Parameters

inputDeps

A job handle which the newly scheduled job will depend upon.

Returns

Type

Description

JobHandleThe handle of a new job that will release all resources (memory and safety handles) of this collection.