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Unity Engine

Unity Engine

Peek<T>(ref T, int)

Returns the Unicode.Rune at an index of this string.
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Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

Peek<T>(T, int)

public static Unicode.Rune Peek<T>(this ref T fs, int index) where T : unmanaged, INativeList<byte>, IUTF8Bytes

Parameters

fs

T
A string to read.

index

A reference to an index in bytes (not characters).

Returns

Type

Description

RuneThe Unicode.Rune (character) which starts at the byte index. Returns Unicode.BadRune if the byte(s) at the index do not form a valid UTF-8 encoded character.