기술 자료

Unity Engine

Unity Engine

WriteULong(ulong)

Reads an 8-byte unsigned long from the stream and advances the current position of the stream by eight bytes.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public bool WriteULong(ulong value)

Parameters

value

The 8-byte unsigned long to write.

Returns

Type

Description

boolWhether the write was successful