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Unity Engine

Unity Engine

Debug

Gets or sets whether to compile the code in a way that allows it to be debugged. If this is set to true, the current implementation disables optimisations on this method allowing it to be debugged using a Native debugger.
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Definition

  • Type: Property
  • Namespace: Unity.Burst
  • Assembly: UnityEngine.BurstModule
public bool Debug { get; set; }