기술 자료

Unity Engine

Unity Engine

PingPong

When time reaches the end of the animation clip, time will ping pong back between beginning and end.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
PingPong = 4

Remarks

It has same behaviour when playing backwards - when time reaches the beginning of the animation clip, time will ping pong back between beginning and end. The animation will never automatically stop playing.