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Unity Engine

Unity Engine

source

The source that the VideoPlayer uses for playback.
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Definition

public VideoSource source { get; set; }

Remarks

It is valid to set both a VideoClip and a URL in the VideoPlayer. This property controls which one will get used for playback. When setting a new clip or URL, the source will automatically change to make the associated type current.
Note: On WebGL, only VideoSource.Url is supported.