nameId
Stores the nameId of the source output event context that triggered this event.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
public readonly int nameId { get; }
Remarks
This is the same ID that Shader.PropertyToID returns.