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Unity Engine


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Script Reference

Unity Engine


StartingIn(long)

Adds a delay to the first invokation.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

IVisualElementScheduledItem StartingIn(long delayMs)

Parameters

delayMs

The minimum number of milliseconds after activation where this item's action will be executed.

Returns

Type

Description

IVisualElementScheduledItemThis ScheduledItem.