maxSubTextureSize
Specifies the maximum size (width/height) of a texture that can be added to the atlas. When DynamicAtlasSettings.activeFilters contains DynamicAtlasFilters.Size, textures larger than this size are excluded from the atlas. Otherwise, this value is not used.
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Definition
- Type: Property
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public int maxSubTextureSize { get; set; }