기술 자료

Unity Engine

Unity Engine

EAC_R_SIGNED

ETC2 / EAC (GL ES 3.0) 4 bits/pixel compressed signed single-channel texture format.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
EAC_R_SIGNED = 42

Remarks

Additional Resources: TextureImporter.textureFormat.