layerMask
The LayerMask that selectively ignores Colliders when casting a sphere.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public int layerMask { get; set; }
public int layerMask { get; set; }