Unity Engine documentationScript ReferenceUnityEngineRenderTextureCreationFlagsMipMapSet this flag to allocate mipmaps in the RenderTexture. See RenderTexture.useMipMap for more details.읽는 시간 1분최근 업데이트: 한 달 전Definition Type: Field Namespace: UnityEngine Assembly: UnityEngine.CoreModule MipMap = 1