기술 자료

Unity Engine

Unity Engine

MipMap

Set this flag to allocate mipmaps in the RenderTexture. See RenderTexture.useMipMap for more details.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
MipMap = 1