writeMask
An 8 bit mask as an 0–255 integer, used when writing to the buffer.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public byte writeMask { get; set; }
public byte writeMask { get; set; }