operator ==(LocalKeyword, LocalKeyword)
Returns true if the shader keywords are the same. Otherwise, returns false.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Operator
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public static bool operator ==(LocalKeyword lhs, LocalKeyword rhs)
Parameters
Returns
Type | Description |
|---|---|
| bool |