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Unity Engine

Unity Engine

SetLoadingMaterial(Material)

Set the loading material for the BatchRendererGroup.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void SetLoadingMaterial(Material material)

Parameters

material

The material to display while a shader is compiling. If this value is
null
, Unity does not display anything.

Remarks

When you render with a
BatchRendererGroup
and a shader is currently compiling, Unity doesn't display the default loading shader. Use this function to display a given material instead.